AI Insights · Timothy · April 2022
Top High Fantasy Games in Denmark Q1 2022: Unified Platform Performance
In Q1 2022, top high fantasy games in Denmark showed varied performance in downloads, revenue, and active users across a unified platform. Insights from Sensor Tower reveal detailed trends for each game.
In the first quarter of 2022, the high fantasy game category in Denmark demonstrated diverse performance metrics across a unified platform. Insights from Sensor Tower provide a closer look at the weekly downloads, revenue, and active user trends for the top five high fantasy games.
Coin Master saw fluctuating weekly revenue, starting at approximately $114.5K and gradually decreasing to around $89.9K by the end of March. Weekly downloads showed an upward trend, peaking at 2.2K in the last week of March. The game maintained a steady number of active users, increasing from around 21K to 22.9K over the quarter.
Clash of Clans experienced varied weekly revenue, with notable peaks such as $44.4K at the end of January and $40.5K in late March. Weekly downloads remained fairly stable, averaging around 1.4K to 1.8K. Active users consistently increased, starting at approximately 203.6K and reaching 233.5K by the end of the quarter.
Empires & Puzzles: Match 3 RPG showed a steady revenue trend, with notable peaks of $27.4K in late December and $25.6K in mid-March. Downloads varied, peaking at 398 in early January before dipping to 149 in late February and rising again to 245 by the end of March. Weekly active users ranged from 4.6K to 4.8K, with a slight decline toward the end of the quarter.
RAID: Shadow Legends had a mixed revenue performance, with a high of $26K in late December and a low of $11.5K in mid-January. Downloads also fluctuated, peaking at 757 in early January and dropping to 250 by late February. Active users showed a decreasing trend from 1.5K to 1K throughout the quarter.
Clash Royale exhibited varied revenue, reaching a peak of $27.1K in early January and another peak of $23.3K in early February. Weekly downloads ranged from 1.6K to 2.6K, with a peak in late March. The game maintained a steady increase in active users, rising from 105.1K to 119.2K over the quarter.
For more detailed insights and trends, visit Sensor Tower.